i know what you mean and i understand.
i just found a solution. But i have two more issues. So when i swipe on my screen, the ball follows the direction of my swipe like i wanted.
but:
- when i tap my screen, it adds force along the y axis, and it's very easy to score. So i add a "swipe gesture event" state, before "touch event" and "get touch info" state, so
the player must have to swipe to shoot, but by doing this, i need to swipe 2 times to shoot.
I also put the "swipe gesture event" into the same state, but when i tap it shoots lol.
- the detection of the shoot along x axis is weird. For example, when i swipe to the right, the shoot follows the swipe gesture. But when i swipe to the other side (left), it shoots up.
(i test that with unity remote).