Hi all,
Purchased playmaker today and trying to figure things out. I have searched youtube and everywhere for a good multiple camera control FSM using keyboard with no luck.
So im trying to make my own. Here is my problem.
1. Have a simple office with multiple rooms. Have a camera setup for each room.
2. My main camera is connected to a gameObject called FPS Controller and my mainCamera is the child of this. This camera allows me to use mouse and keyboard to walk and look around, which works great.
I created a FSM Component on parent "FPS Controller" gameObject, where the camera called mainCamera is the child.
Here is the problem, as Im moving around I want to hit a key and I cut to the appropriate camera. But I am having difficulty in controlling which camera i am cutting too. I have checked the depth, with no luck.
I have tried to destroy cameras using the destroy action, it sort of works but i get errors when I return to a specific camera.
I have a total of 6 cameras plus the mainCamera. I want to be able to cut freely amongst all the cameras back and forth, but as mentioned earlier, I cant control the exact camera I want to cut too.
What setting am I missing, any help would be much appreciated.
Thanks