I have a FSM and i would like to trigger "ReduceHP" and it calls up "HideHearts" then "ShowHearts".
But what i understand here, it could cause confusion to playmaker as it might go to HideHearts before ShowHearts event finish processing. Am i right to say that?
And i dont want to use the 'delay' option. How to make the process flow/function call in order? ReduceHP > HideHearts > ShowHearts?