Hi
In my current prototype i have 2 types of "score" variables, one is the actual score (how many "waves" you have survived), and the time taken. When you lose the level is loads the lose scene and displays "You got to level XX in XX seconds!"
I have the gameplay and score counting all working, all i need to do is save both score variables at the point when the level was lost, and then display it on the lose screen.
Must this be done using playerprefs, or would something like Easy Save be required ? I would prefer to achieve this just using playmaker and not having to buy another asset.
Furthermore, if i wanted to then implement a highscore table, can this be done with just playmaker?
Thanks!