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Raycast, 360 on Z axe
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Topic: Raycast, 360 on Z axe (Read 1071 times)
Maia
Playmaker Newbie
Posts: 1
Raycast, 360 on Z axe
«
on:
July 06, 2016, 09:57:27 AM »
Hello,
i am trying to get the objects around my principal object, and store them in 4 different categories (Front, Back, Left, Right).
But i can not see how to make a 360 raycast.
Thank you in advance.
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Raycast, 360 on Z axe