Hej everyone!
I'm trying to create a random position mechanic for my game. I have a pickup item which should "spawn" at random position of a volume.
spawning randomly isn't my problem, I can simply use random vector3 and type in as may position vectors as I want, but I want it somehow more dynamic
My goal would be something like this: I have a cube 3x3x3 units in my scene and the pickup should be spawn inside this cube-volume at random positions (like f.ex. spawn at position 3x2x3).
Is there any way to achieve this?