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Author Topic: Dropdown Menu: "option A" ghost wont go away  (Read 1165 times)

adamcrockett

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Dropdown Menu: "option A" ghost wont go away
« on: July 02, 2016, 02:55:21 PM »
I have created a customizer for our company's planter. You can select options from a pulldown and I hide/unhide geometry via the mesh renderer.

The problem is I get this annoying 'ghost' of a menu that pops up first. I found out where it lives in the hierarchy but it appears to be spawning so I don't know how to get rid of it.
You can see a movie where I describe the problem here

and you can play with the actual webGL here:
www.adamcrockettanimation.com/configurator.html
(there's no loading feedback, so just wait a minute)
« Last Edit: July 02, 2016, 05:14:23 PM by adamcrockett »

adamcrockett

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Re: Dropdown Menu: "option A" ghost wont go away
« Reply #1 on: July 03, 2016, 03:10:49 AM »
I just said screw it and gave up on the pulldown menus. I think the interface is actually better for it.

http://adamcrockettanimation.com/configurator.html

jeanfabre

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Re: Dropdown Menu: "option A" ghost wont go away
« Reply #2 on: July 04, 2016, 03:24:25 AM »
Hi,

 How did you created the items in the dropdowns?

Could you send me this scene you are using in the video? I'll have a look, but if you defined the dropdown values in editor, then it's likely a Unity issue, not a PlayMaker issue.

Bye,

 Jean