playMaker

Author Topic: How can I get the collision point Vector3 and then spawn partical FX?  (Read 1296 times)

IronBro

  • Playmaker Newbie
  • *
  • Posts: 2
Hey bros!!


I am new here! I am using Playmaker to design a game like Flappy Bird. Now I get a question.


I want to spawn partical FX when the cube(bird) collides with the cylinder(obstacle). Should I use the action "Get collision info-contact normal" and "create game object"? I used them ,but nothing happened.  :) :'(  I debugged the variable that stored the vector3 info.It keeps show 0,0,0.






Is there anyone help me ,please? Thank you sooo much!

IronBro

  • Playmaker Newbie
  • *
  • Posts: 2
 ;D ;D ;D ;D

Hi guys!

I get it!!

Just use  COLLISION EVENT and GET COLLISION INFO!!

Thank you anyway!