Hell there,
I'm currently working on a "hand palm reading" app for tablet. Of course it is fake, but I want to detect if the whole hand is currently touching the screen.
So to do that, I created 4 big invisible buttons that fill the whole screen, then if the 4 buttons are on, the app start to "scan" the hand palm.
It works with 4 fingers but the problem is that with the whole hand on the screen, it seems that Unity does not consider it is a touch (get touch count action gives back 0).
I also tried with touch events, works good with finger touches but not with the whole hand.
Any idea to make it works? Thanks