playMaker

Author Topic: Whole hand touch event  (Read 1150 times)

pampapic

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Whole hand touch event
« on: July 18, 2016, 01:14:48 AM »
Hell there,

I'm currently working on a "hand palm reading" app for tablet. Of course it is fake, but I want to detect if the whole hand is currently touching the screen.
So to do that, I created 4 big invisible buttons that fill the whole screen, then if the 4 buttons are on, the app start to "scan" the hand palm.

It works with 4 fingers but the problem is that with the whole hand on the screen, it seems that Unity does not consider it is a touch (get touch count action gives back 0).

I also tried with touch events, works good with finger touches but not with the whole hand.

Any idea to make it works? Thanks