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Author Topic: Prefabs not updating within states [SOLVED]  (Read 3475 times)

jalex19

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Prefabs not updating within states [SOLVED]
« on: April 03, 2012, 10:08:15 AM »
I notice that if I update a prefab object with new states, my prefab references in the scene will also update with the new states - this is cool.

However if I change a value within that state in the prefab object, the prefab references will not update this value - this is not cool.

What can I do to fix this, or is this a known issue?

Thanks!
« Last Edit: April 09, 2012, 08:20:58 AM by jalex19 »

Alex Chouls

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Re: Prefabs not updating within states
« Reply #1 on: April 03, 2012, 02:04:17 PM »
Can you submit a bug with Main Menu > PlayMaker > Submit Bug Report?

This will include some extra info on Unity version etc. that helps us find the problem.

Thanks!
Alex

jalex19

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Re: Prefabs not updating within states
« Reply #2 on: April 04, 2012, 12:40:11 PM »
Yep, I'll get a good solid repro case and submit a bug, thanks!

jalex19

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Re: Prefabs not updating within states
« Reply #3 on: April 07, 2012, 02:43:29 PM »
Bug submitted, any way I can track this? - if this is indeed a bug I'd love to know when it's fixed, and if not - what I'm doing wrong  ;)

Also I realize this should probably be in the Bug forum, sorry about that!

Alex Chouls

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Re: Prefabs not updating within states
« Reply #4 on: April 07, 2012, 03:13:40 PM »
Thanks! I think this is actually fixed in the latest beta - I sent you an invite. I think it was a display bug not a data bug (e.g., if you press play the action field is actually correct). But if you can confirm that the beta fixes this issue for you, that would be great!

As far as bugs go, you will get a reply when we work on a bug and need more info. We're looking into a way that you can see bugs you've submitted in Fogbugz...

jalex19

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Re: Prefabs not updating within states
« Reply #5 on: April 09, 2012, 08:17:39 AM »
On first glance, the new beta build seemed to fix it :) Rock!