Trying to run Ecosystem 0.4.8 on Unity 5.4.0f3 with Playmaker 1.8.1
The ecosystem editor window opens but when "search" is pressed, I get this error:
Json parsing error Object reference not set to an instance of an object
UnityEngine.Debug:LogWarning(Object)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:ParseSearchResult(String) (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2459)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnInspectorUpdate() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2388)
UnityEditor.HostView:OnInspectorUpdate()
And the following is posted to the debug log:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"
http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="
http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>Error 500 - Internal server error</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta http-equiv="cache-control" content="no-cache" />
</head>
<body style="font-family:arial;">
<h1 style="color:#0a328c;font-size:1.0em;">Error 500 - Internal server error</h1>
<p style="font-size:0.8em;">An internal server error has occured!<br/>Please try again later.</p>
</body>
</html>
UnityEngine.Debug:Log(Object)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:ParseSearchResult(String) (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2460)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnInspectorUpdate() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2388)
UnityEditor.HostView:OnInspectorUpdate()