Author Topic: Helicopter Script  (Read 742 times)


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Helicopter Script
« on: September 21, 2016, 06:06:51 PM »

I purchased a script off the asset store for a helicopter. It is written in C# and works good. However, I would like to learn how to make it using PlayMaker and then save it as a template.

I will attach the script but I ask that it is not reused, sold, or otherwise distributed to protect the author and his work. I was tempted to just use the script and not learn how to do it in PlayMaker, but I am very curious to know how this is handled in PlayMaker. And with my increased knowledge I may be able to expand on the capabilities for use in my game.

If someone has the time to walk me through it, that would be great. I really don't know how to begin. I started by adding in all the variables, and I got myself a bit confused so I stopped and decided to ask for help.