just when i thought i was home dry another issue pops up.
on my NGui Label i created 2 var,(Get Index int)(SetGui String)
on the FSM i have Array List Get,on the At Index i attach the (Get Index var) and the Get String Data i attach the (SetGui String)
then at the bottom i have a Set Property text then the (SetGui String var)
now when i put a number in the (Get Index int) and press play the display text changes to whatever is in the Play Maker List Proxy item no problem there.
i then created a button, attached an FSM with an OnClick transition to the second state which had a FINISHED Event back to the start state,in the second state i added a Set Fsm Int ,i then set the fsm name and var name from the label,i then created and added a (Btn_Index Int) to the set value.
i then created an Int Add with the (Btn_Index Int) set as the var,so every time i press the button it adds 1 to the var
now here is the problem it doesnt change the display text,but if i stop unity manually change the number and press play it changes it fine,even if i display the variable and press the button the variable goes up just wont change,does anyone have any idea please
thank you