Hi all,
I am new to Playmaker and Unity and need some Help :-)
Have some problems with Game Object Compare.
Set an Array with 12 Objects (6 Pairs) and shuffle them.
I pick 2 Objects (Mouse Pick) and store them in pick1 and pick2 (global).
After i want to compare and if equal destroy them.
(Memory Game)
It will stop at Game_Compare - Frankenstein(Clone) and Frankenstein(Clone).
But why
?