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Author Topic: Playmaker with Photon Error  (Read 1351 times)

Jueix

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Playmaker with Photon Error
« on: October 27, 2016, 12:27:02 PM »
I'm getting this error when trying to use play maker with photon networking please help.

Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.

 at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)

 at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0

 at Mono.CSharp.RootNamespace.ComputeNamespaces (System.Reflection.Assembly assembly, System.Type extensionType) [0x00000] in <filename unknown>:0

 at Mono.CSharp.RootNamespace.ComputeNamespace (Mono.CSharp.CompilerContext ctx, System.Type extensionType) [0x00000] in <filename unknown>:0

 at Mono.CSharp.GlobalRootNamespace.ComputeNamespaces (Mono.CSharp.CompilerContext ctx) [0x00000] in <filename unknown>:0

 at Mono.CSharp.Driver.LoadReferences () [0x00000] in <filename unknown>:0

 at Mono.CSharp.Driver.Compile () [0x00000] in <filename unknown>:0

 at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in <filename unknown>:0

 Missing method .ctor in assembly D:\Multiplayer test\Assets\Plugins\WP8\Photon3Unity3D.dll, type System.Runtime.Versioning.TargetFrameworkAttribute
 The class System.Runtime.Versioning.TargetFrameworkAttribute could not be loaded, used in Photon3Unity3D
 Can't find custom attr constructor image: D:\Multiplayer test\Assets\Plugins\WP8\Photon3Unity3D.dll mtoken: 0x0a00000c

jeanfabre

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Re: Playmaker with Photon Error
« Reply #1 on: November 01, 2016, 03:16:34 AM »
Hi,

 What version of Unity and PlayMaker? and are you sure you are getting the right package from the Ecosystem based on your Unity version?

Bye,

 Jean