I'm Trying to make a Dice Spinner (Outcomes, 0, 1, and 2)
On First Click the Dice Spins through the different images (Switching the sprite)
And on Second Click it chooses a random number between 0 and 2, and changes the sprite to reflect that.
Everything works great, except I know I've created an infinite loop, with the first click literally looping through the Sprites.
I have it set on a .1 second to switch timer, so I can see it's working exactly how I need it to, but I know once it loops 1000 times, the game will crash.
Is there any way to set the max loop to infinite, so I can accomplish this? or just a better way to do the same thing?
Screen Shot Attached