I'm trying to implement a follow player action, but I have 2 requirements:
- It must avoid obstacles;
- It can only move in 2 directions, no diagonals.
Apart from buying some pre-made solution (which I would prefer to avoid as it wouldn't teach me the logic and working behind it), is there a way I can do this in Playmaker?
I'm happy with an explanation of the "logic" behind it, I don't need someone to build me the whole state machine, I'd rather do that myself...