playMaker

Author Topic: Control update of scene Probe and Realtime GI  (Read 1648 times)

mesher

  • Playmaker Newbie
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  • Posts: 1
Control update of scene Probe and Realtime GI
« on: August 08, 2015, 02:18:17 AM »
Hey guys, I'm looking to create a basic day/night/mood system using playmaker.  So far I've got a system hooked up to the procedural sky that animates the color tint, exposure, atmosphere thickness and ground color.

The problem I have is, I don't know how to tell unity to update the scene reflection probe.  Is there a playmaker action that allows you to tell a reflection probe to update?

The result i'm getting is blue reflections from a clear sky when I've transitioned to a darker more moody sky.

Also, is there a playmaker action for changing ambient color values for the gradient version, not just the single color version?

Thanks guys!

misterlee

  • Playmaker Newbie
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  • Posts: 12
Re: Control update of scene Probe and Realtime GI
« Reply #1 on: December 22, 2016, 04:41:34 PM »
This is exactly what I need to do too - update a reflection probe in my scene using PlayMaker. Does anyone know if this is possible?