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Playmaker Forum
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PlayMaker Help & Tips
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VR Help
(Moderator:
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Can i use playmaker 4 Oculus Rift?
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Topic: Can i use playmaker 4 Oculus Rift? (Read 5361 times)
vlace
Playmaker Newbie
Posts: 4
Can i use playmaker 4 Oculus Rift?
«
on:
September 05, 2016, 07:13:05 AM »
Can i use playmaker 4 Oculus Rift development?
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jeanfabre
Administrator
Hero Member
Posts: 15517
Official Playmaker Support
Re: Can i use playmaker 4 Oculus Rift?
«
Reply #1 on:
September 06, 2016, 02:13:28 AM »
Hi,
Yes, you'll be fine. The Oculus has premade prefabs that makes it a plug and play device within Unity.
Bye,
Jean
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vlace
Playmaker Newbie
Posts: 4
Re: Can i use playmaker 4 Oculus Rift?
«
Reply #2 on:
September 06, 2016, 06:00:12 AM »
Thank you
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Dan
Junior Playmaker
Posts: 52
Re: Can i use playmaker 4 Oculus Rift?
«
Reply #3 on:
September 21, 2016, 10:57:25 PM »
Excellent, this was helpful for me too.
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westingtyler
Sr. Member
Posts: 277
Re: Can i use playmaker 4 Oculus Rift?
«
Reply #4 on:
April 01, 2017, 02:31:07 PM »
Yes, I use Playmaker 1.8.3 in Unity 5.4 with Oculus Rift CV1, and it works awesome. Playmaker changed my career path to game developer, and Rift changed it to VR game developer.
Here is a video of my video game in progress:
//www.youtube.com/watch?v=_rNf0RBy48k
That was made before I implemented Oculus Touch controls using this asset:
FrameTale Studios made an asset store kit that contains all the Oculus Touch playmaker actions we need. I was able to test them, and they work, and I'm implementing touch controls right now in my VR game. Get the pack on the asset store!
Here is their store page. I can attest that support and documentation is pretty good.
https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=publisher:6138
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Last Edit: November 29, 2017, 08:32:15 AM by westingtyler
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Can i use playmaker 4 Oculus Rift?