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Author Topic: Playmaker and Unity 5.5 Build Issue-Not working in Build[SOLVED]  (Read 2063 times)

G-Kaiser

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Hello all,

I am having this issue where everything works fine in the Unity editor, but upon building the project nothing involving Playmaker will work. I am using Unity 5.5.0p4 and Playmaker 1.8.3. I have been looking for the answer to this for about 2 days. Is there any one here that can shed some light on this?
« Last Edit: January 16, 2017, 11:27:03 AM by G-Kaiser »

Alex Chouls

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Re: Playmaker and Unity 5.5 Build Issue-Not working in Build
« Reply #1 on: January 14, 2017, 10:12:50 PM »
What platform are you building for?

G-Kaiser

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Re: Playmaker and Unity 5.5 Build Issue-Not working in Build
« Reply #2 on: January 15, 2017, 06:39:05 AM »
I am trying to build for Mac OS X platform with x86_64 as architecture. I hope there is some help for my situation.
« Last Edit: January 15, 2017, 06:29:39 PM by G-Kaiser »

G-Kaiser

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Re: Playmaker and Unity 5.5 Build Issue-Not working in Build
« Reply #3 on: January 16, 2017, 03:40:14 AM »
I get a lot of null reference exception errors in the output log. So, I am thinking I have to reset all my variables since, I did update my project from Unity 5.3.6 to Unity 5.5.0p4. There are some things that work so I am assuming that what it may be. If any one knows of a way around going in and resetting each variable please let me know. I have a lot of FSMs and that would be a lot of work.

G-Kaiser

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Re: Playmaker and Unity 5.5 Build Issue-Not working in Build[SOLVED]
« Reply #4 on: January 16, 2017, 11:29:03 AM »
I had my Global Variables in the wrong folder. Placing them in the right Resources folder fixed things.