playMaker

Author Topic: Ghost states  (Read 2311 times)

Marc Saubion

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Ghost states
« on: June 10, 2018, 05:09:29 PM »
Hi.

I was having an issue with the event contextual menu displaying the state one instead. While reporting it in detail I realize some states have been cloned and selecting the new one also select the other.


This is actually two superposed states.

I can select the original but selecting the ghost will select both (some with modifications). In some cases I can delete it and in others doing so will break some connections.

I don't have a screenshot at the moment as I reimported the template I was working on from a clean project. I'll send one when I encountered the issue again (not the first time it happened).

Thanks.

Marc Saubion

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Re: Ghost states
« Reply #1 on: June 11, 2018, 06:00:22 AM »
Here is a screenshot of the same example from an other computer.


djaydino

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Re: Ghost states
« Reply #2 on: June 11, 2018, 10:05:42 AM »
Hi.
You are probably using Collaborate.

Collaborate is still very unstable and has many issues with Playmaker and other assets.

See this post

This mainly happens when 2 people work on the same scene simultaneously

I would suggest to use github instead.

Marc Saubion

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Re: Ghost states
« Reply #3 on: June 12, 2018, 04:00:31 AM »
Yes I am using collaborate. Now that I know where the issue is coming from I can avoid it.  :D

Thanks djaydino

djaydino

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Re: Ghost states
« Reply #4 on: June 12, 2018, 04:13:30 AM »
Hi.
Happy to help.

To bad to know that the issue is still there :(

The concept is very good and easier to setup than github (especially for my clients), but these kind of bugs are to crucial to take the risk for me :(