Author Topic: Tower Mayhem  (Read 3639 times)


  • Playmaker Newbie
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  • Posts: 5
Tower Mayhem
« on: April 25, 2012, 11:08:06 AM »
Hello  :)
Here is my first attempt at using Playmaker , it's a tower defense-like for iOS and Android , but you have only have tower and you control its motions

The last weapon I've worked on , IMA FIRIN MAH LAZOR!

Tell me what you think about it , what you would like to see in the game and if anyone is interested , yes , I recruit .

Thank you for reading and watching  ;)
« Last Edit: April 25, 2012, 11:21:10 AM by Anykey »


  • Playmaker Newbie
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  • Posts: 4
Re: Tower Mayhem
« Reply #1 on: May 30, 2012, 12:56:36 AM »
hehe gotta love jimi hendrix.

Good idea for a game. But how creative can one get with a character standing in a stationary position? And the enemies attack the same. How will this game be unique from the other bottleneck shooters? You should check out penguins vs zombies. I think the designer of that game solved the problem of space.

The weapon upgrades look cool. I think you have a great prototype. It just has to be taken to the next level imo.

Here is a game called ghost shooter. It was made with a free program called construct 2. It is similar to tower mayhem gameplay wise.

and here is penguins vs zombies