Hi,
You likely need two textures, and you switch between them, if you load two different movie, you will always have the lag due to Unity loading, decompressing, etc etc.
I did recently a project where I had to switch between several videos without lag, and the only way was to indeed have two players that you just load before you need to do the switch, else you will have lags, the other solution is to stay ont he last frame of the first video, watch for the second video ready state and only switch then. but you then need a proper video system. I used AVPro, it's expensive, but man, this is powerful yet simple... It's coming with full PlayMaker support very soon as well
Bye,
Jean
Bye,
Jean