playMaker

Author Topic: any way to parent objects and keep their scale and rotation intact? please help  (Read 970 times)

Fleech

  • Playmaker Newbie
  • *
  • Posts: 44
i'm currently trying to parent some models that were made for me by an artist. is there a way to keep the scale of the parented object local within playmaker? i'm applying the models to a standard mesh and i don't want to create specific target objects for each mesh again like i did last time. is there a simple setting or would a specific action have to be made for this.