playMaker

Author Topic: Spine Animation  (Read 1492 times)

CoCo

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Spine Animation
« on: June 06, 2017, 10:48:26 AM »
Hi all!

I have a question about spine and animator.
I don't know if the problem is with my FSM or other...sorry

I have created a skeleton_controller (spine folders import) to drag and drop my animation in animator. But my animation don't play, even a simple "iddle" after the entry.
When i drag and drop my animation in animator, unity create an animation clip, which can't be play (Game object Dummy Missing). Apparently it's normal unity have some issue with spine animation in animation clip.

But i don't find a solution with animator. Normally it must be play in game.
Problem with my controller in component "animator"?
Something to activate in "skeleton animation scrip"?
Set animator float or bool?
Other?

Thank you!