Hello again everyone,
This is a somewhat high-level question which I'll try to make as precise as possible.
I want to create a 'Level Manager' which handles Player moves per level and allows for the Player (via UI or level completion) to move between levels, as well as save level completion status.
Could anyone give any advice on how best to proceed?
I guess what I'm asking is are there any best practices surrounding an FSM which should link to a number of different scenes (levels).
Or, more to the point, is the best way to create different levels to use different scenes?
EDIT: To my mind, loading new scenes as a new level doesn't seem correct, since every scene would therefore contain its own Game Manager, Level Manager etc, which could potentially cause problems?
Thanks!