Hi there,
I'm trying to store the string values from Xbox 360 controller buttons when they are pressed. I tried using the 'Any Key Store String' action, but this only seems to store keyboard input. I guess I need an action that returns a string based on button mappings in my project's InputManager. Is there an action like this already? Or is there another way to store the string for any button pressed? Maybe a custom version of 'Get Button Down' that has the option of storing the button's string?
Thanks,
Nick.