Hello. I will be posting updates to the spine actions here in this thread.
Please comment if you would like to follow the updates. I am open to suggestions about which actions you would like to see (within my programming abilities and spines unity capabilities).
I've created a single action to start off, and make sure that it is working for everyone. Please note, I am using unity 2017.1 (although this should work with 5.6 as well) and the newest version of the Spine-Unity 3.6 runtime unitypackage.
It is required that you have this (free) package installed in order to use these actions. You can download it here: http://esotericsoftware.com/spine-unity-downloadIt is likely to work on earlier version of unity/spine runtime package, but is untested. Please always backup your project before trying something new.
Today I have attached a single action. I will open a github account to host the actions soon. Once there is enough actions for it to be considered "working", I will move them over to the ecosystem.
Please note these actions are NOT upgradable from other spine actions that may have been released before.
Action: Spine Play Animation.
Allows you set an animation for a spline character by string. Please note I chose to use strings because they can be saved a playmaker variables easily.
Options: looping, track index.