Hi everybody!
I'm new here, I've worked with Playmaker last mounths but now I've a crucial issue for my project.
I'm making a climbing game (assassin's creed style): the basic controller is form Invector Lite version (with an extra cool climbing system added) the rest (health,melee and enemy Ai) is made with Playmaker.
I'd like to know if It's possible to create a Falling Damage system with playmaker, I think the best way is calculating the falling time and than add damage, but I don't know if (and how) i can do it with playmaker.
Another possibility is working with a script, but in that case I don't know how to connect the script with Health FSM.
Thanks to everyone here!
(I'm going to post some project update
)