Hi Guys!
I got a great question. Let's say we have
4 different textures assigned to a mesh (default/grey,wood,stone and grass).
How can I make to have a spherical trigger that, whenever touches the mess,
reveals (not painting) one of the different textures, depending on what key I press. It has to change just the zone its collisioning, not the entire mesh at the same time.
This is the idea: