Hi all,
Probably an easy solution to this, but how would I create the following functionality:
1) There is a ball that moves between two fixed points.
2) On mouse down, the ball should speed up.
3) On mouse up, the ball should return to its regular speed.
I've tried using 'itween move to' with empty game objects and a 'float add' etc, but the problem is the ball's speed only updates once it reaches the empty game object.
Any ideas?