Hi, first time user here. I want to start using playmaker because the logic in larger levels is getting a bit cluttered when mostly using C#. I have a programming background(C++) and am also familiar with playmaker like tooling.
I was trying something simple: I have an object in my scene which has a C# script and in that script I have some events defined like so:
public event System.EventHandler <CustemEventArgs> CustomEvent;
Now the events work, that's not the problem. But I was trying to see if I could add my own event (CustomEvent) to the state in the fsm that is attached to that object. But when I look in the event browser I don't see my events from that script.
I've been searching but couldn't find any information about that, I did find a lot about custom actions, but not events. Or is that something that needs to be defined in the custom actions?