Hello,
I am having many errors.
When I put an FSM on an object and expand it in the inspector there is nothing. I get this error on the console:
MissingMethodException: Method not found: 'UnityEngine.Texture2D.LoadImage'.
HutongGames.PlayMakerEditor.FsmEditorStyles.InitCommon () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditorStyles.cs:302)
HutongGames.PlayMakerEditor.FsmEditorStyles.Init () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditorStyles.cs:275)
FsmComponentInspector.OnInspectorGUI () (at Assets/PlayMaker/Editor/FsmComponentInspector.cs:63)
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor[] editors, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1240)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Also, strange behavior in the hierarchy pane. I have tried this on Unity 2017.1 and 2017.2_0f3. I have playmaker 1.8.5. I sent a PM to Alex requesting access to the beta version but I do not have it yet. Is this issue solved by the beta?
Thank you for any help!