playMaker

Author Topic: Why Playmaker and not Bolt  (Read 33994 times)

FredJ

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Re: Why Playmaker and not Bolt
« Reply #45 on: March 08, 2020, 08:09:01 AM »
Bolt 2.x And Playmaker Combine !

Step 1. Use Bolt 2.x Making PM Action.

Step 2. Bolt 2.x Export C# Script .

Step 3. apply C# Script For Playmaker Action .

All visual scripting Done , Combine apply !
Thanks for the steps

Mika

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Re: Why Playmaker and not Bolt
« Reply #46 on: March 20, 2020, 05:02:10 AM »
Playmaker is not a networking solution, but rather a coding solution.

Photon, uMMO are networking solutions. Even if you have Photon or uMMO, you still need to code your game in unity.

If you havent made any games before, I would suggest first trying to make a few test projects that  are single player first. You will first need to learn the fundamentals of playmaker or c# in order to make the actual game itself.
Yes, You are correct, I got lot of experience with Playmaker also I had C# little knowledge however it's good for starting I mean beginners.
« Last Edit: March 20, 2020, 05:08:21 AM by Mika »