I have a boat object on water and an RTS camera view. I would like to move the boat around the lake by clicking the destination. The boat should rotate to destination and move to destination smoothly.
I am having trouble doing this with regular Move To and Look At actions, as I feel they don't provide me the control I need in terms of getting to the destination at a speed that is based on how far away the click was.
I was thinking treating the boat as a Rigid Body would help, I just don't know how to get a rigid body to look at/move to a specific location.