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Author Topic: Event like Mouse Over uGUI (Doozy UI) Button not working  (Read 3138 times)

rainexplorer

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Event like Mouse Over uGUI (Doozy UI) Button not working
« on: November 18, 2017, 06:15:45 AM »
Hi,

I'm using Doozy UI to create button, but it seems all event not detected (mouse over, mouse down, mouse exit, etc)



any idea to detect uGUI / Doozy UI ?
« Last Edit: November 18, 2017, 06:17:22 AM by rainexplorer »

djaydino

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Re: Event like Mouse Over uGUI (Doozy UI) Button not working
« Reply #1 on: November 18, 2017, 10:31:58 AM »
Hi,
I do not have this asset so i can't test, but i saw on the asset store that they support playmaker.

I can say tho that the transitions on the pictures are not for ui, they are for gameobjects (2d or 3d)

Can you show an image from a doozy ui button component/object on the inspector.

You might need 'Ugui proxy full' you can get it on the Ecosystem
and use the "PlayMaker U Gui Pointer Events Proxy"

Here is a video about using ugui proxy :


rainexplorer

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Re: Event like Mouse Over uGUI (Doozy UI) Button not working
« Reply #2 on: November 18, 2017, 07:54:19 PM »
Hi,

the structure of Doozy's like below :



They provide Register for Event, but i dont know how to use below Properties :



Do you have any idea to send above event to PlayMaker ?

btw, Doozy's Forum are vacuum now for almost 2 months, no question replied on their forum

djaydino

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Re: Event like Mouse Over uGUI (Doozy UI) Button not working
« Reply #3 on: November 19, 2017, 09:16:45 AM »
Hi,
i think it works the same as on a ugui button :