playMaker

Author Topic: moving object at any rotation  (Read 337 times)

Buster

  • Playmaker Newbie
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  • Posts: 6
moving object at any rotation
« on: March 16, 2024, 03:46:28 AM »
I know the different ways of moving an object when you know its original position. The issue Im having is moving it when the original transform is not known ahead of time. I have a parent/child situation where I need the child to move 3 spaces to the "left" of the parent regardless of the parents position/rotation, which both will change at runtime. I know Im overlooking the obvious, but every action I have tried has failed to do what I want. Would greatly appreciate suggestions.