Hello everyone.
I am using add force 2d for one of my characters to jump. But whenever I press the button, the player technically teleported to the middle of the air, instead of gliding to a higher y position smoothly. I have done several experiments with force in add force 2d, mass and gravity in rigidbody 2d, and I found out that no matter what they are the character still only teleports instead of "jumping". Is this just a glitch? Or I should be able to fix this by adjusting some settings?