Hi
I am currently writing editorwindow scripts but i have a query to ask. Basically im editing values during editmode via scripts. Now i want to track FSM variable value changes during playmode. So if FSM string var updated i can get the name/value of this.
I ask as i know that playmaker allows editing of values during playmode but resets them after play, now i imagine that when a value updates on a variable that it may be that its logged somewhere, but i have a feeling that its not?
Im after making a tool which can apply the changes made during playmode and update the fsm's accordingly after exiting playmode.
Nick