Hi,
On trigger stay is fired on each frame between the on trigger enter and on trigger exit event.
I would recommend not to use this at all, and instead rely on the enter and exit events, and you simply maintain a boolean variable about the collision status.
I use it however for one very specific case. When the scene is starting and two colliders are already in contact, you will not receive the Enter event, so in the start state I watch for the trigger stay call, and if I get one, I treat it as an enter event, and then make no further use of the trigger stay event or action.
Hope that make sense.
What kind of usage do you want to do with this stay event?
Bye,
Jean