Hi djaydino,
I wrote him an email this afternoon - hope he has some time.
But, I really wasn't able to solve this. The scripting info for Hololens:
https://docs.unity3d.com/ScriptReference/VR.WSA.Input.GestureRecognizer.htmlSeems pretty much spot on with John's action - I can read some code and what not, but I wouldn't be able to tell if something is wrong. And, I also don't know if HoloLens updated maybe the input manager they use and there is a conflict there. Not sure...
But, if you find anything please let me know. I've love to be able to use this. And, I didn't test all of the actions, but the gaze action worked fine and one or two more that I tried out.
Just this Check for Gesture action.
Thank you,
Steve