Hi sorry, just a quick one - is it possible to call RPCs from scene objects? (Ones in the scene by default, not ones that are instantiated). Or do the objects have to be instantiated at runtime to be able to use RPCs?
Just because I'm getting an Illegal View ID error when I try to call an RPC from a scene object at the moment, although it has both a Photon Game Object Proxy & Photon View component attached to it. Anybody have any ideas? Thanks a lot!