Thanks! The recording was really spur of the moment, I'll do some proper recordings when I have something nice to look at.
I've already made pretty decent progress but still far to go before it's releasable. ^^ I'll be publishing to the windows store only though, as it seems to be the easiest platform and this is more of a fun recreation of my old game.
Anyway lesson learned, animating movement (in my case using DOTween) will be more accurate than movement via translate or physics. DOTween was also extremely fast compared to iTween, I am impressed! I ended up buying DOTween Pro and the playmaker actions on the store.