playMaker

Author Topic: Increase Scale  (Read 2360 times)

kola

  • Playmaker Newbie
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  • Posts: 3
Increase Scale
« on: March 01, 2018, 09:45:21 PM »
Hey, so i just got playmaker and still learning. but i did this by coding before and i can't find a way to do it in playmaker.

simple on collision where once the game object hits another the size of the main one increase's. i got it to work, only problem is it does it once as set scale doesn't add another lets say .5 to the object on the second hit. i have added get scale of the object but still doesn't work

any idea's?

RAVEN001

  • Junior Playmaker
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  • Posts: 66
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Re: Increase Scale
« Reply #1 on: March 02, 2018, 03:19:19 AM »
create a float variable and on collision add .5 to that variable then set the scale to the new float variable. youll probably need to create one for the x, y ,z values, and make the starting number the scale that your currently at (if your scale isnt already x1,y1,z1 make sure its current value is the floats starting point.) does that make sense?
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kola

  • Playmaker Newbie
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  • Posts: 3
Re: Increase Scale
« Reply #2 on: March 02, 2018, 10:24:50 AM »
yes it kinda does, but it honestly thought i did that. still kinda new and trying to figure it out. when you say create a float, do you mean stand alone or float in the set scale?

thanks for your help

kola

  • Playmaker Newbie
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  • Posts: 3
Re: Increase Scale
« Reply #3 on: March 02, 2018, 01:09:17 PM »
i just don't understand how i will set scale to a new variable.

how is that done?