playMaker

Author Topic: Ignore 2D Collisions  (Read 961 times)

derfmilar

  • Playmaker Newbie
  • *
  • Posts: 5
    • View Profile
Ignore 2D Collisions
« on: March 23, 2018, 05:37:24 PM »
I have a projectile in my 2D game that needs to be able to pass through certain objects.

Is there a way for the projectile to ignore collisions with certain objects, or objects with specific tags?

Any help is appreciated.

Thanks!

djaydino

  • Administrator
  • Hero Member
  • *****
  • Posts: 5556
    • View Profile
    • jinxtergames
Re: Ignore 2D Collisions
« Reply #1 on: March 24, 2018, 02:43:15 AM »
Hi.
Yes there is.
 
I don't have a computer to check at the moment (weekend trip with my family)
But i believe you can set it in the menu edit/project setting/physics

Also there should be some actions on the ecosystem to do this in runtime.

I am back home monday, so if you did not find it bump this post 😊

krmko

  • Beta Group
  • Hero Member
  • *
  • Posts: 1087
    • View Profile
    • Fat Pug Studio
Re: Ignore 2D Collisions
« Reply #2 on: March 26, 2018, 12:36:30 AM »