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Author Topic: Loading cutscenes then respawning player in new position  (Read 1220 times)

unearthly

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Loading cutscenes then respawning player in new position
« on: May 11, 2018, 01:40:00 AM »
Hi, wondering if someone can give me an idea of how to trigger a cut scene from a level then upon returning to that level have the player spawn in a new position?

I have setup cut scenes using video in their own separate scenes with 'load level' actions. Not sure where I might go from there.

Regards Charles

jeanfabre

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Re: Loading cutscenes then respawning player in new position
« Reply #1 on: May 11, 2018, 01:59:45 AM »
Hi,

there are several solutions:

- your scene that you load could broadcast a global event, and then everything can be reacting to the newly added scene.

- you can implement the system event "LEVEL LOADED" and you'll be aware of everytimg a level was loaded, but it's unlikely the best solution. I would suggest the first one.

 Bye,

 Jean