Hello all,
I am using Smooth Look At and Look At trying to make a ship look at the player. The issue is, for some reason, the ship rotates to look away from the player. So that I am looking at the ships thrusters and not the front. This doesn't happen with humanoid and robots assets I have. Only the ships (and a tank turret which points down into the ground).
I have rotated the ship in every direction. Not matter it always rotates the wrong direction. It does follow the player though.
Unity 2017.2.0f3
Playmaker 1.8.7p1
Any Ideas?