Hello,
I sometimes have multiple FSMs in one gameobject.
Say: Gameobject has FSM_001 and FSM_002
When i drag and drop these FSMs to State View and use Set Property to enable or disable them, in the State view of playmaker window, it does not indicate which FSM (the name) it is enabling or disabling. It works,yes, but it doesnt indicate the FSM name.
I have about 250 FSMs in one gameobject and when i go to the state view, it is impossible to know which FSM's it is enabling and disabling. It would be great if it said the FSM name (in this case FSM_001 or FSM_002) in state view of Playmaker.
Thanks a lot.