Say I have a cube in the game scene, and it needs to be tapped 5 times to change into a sphere. How can I go about doing this?
I have created a Int variable to store the number of taps (TapNumber).
I have created a Int variable of the number of taps to reach (in the case above, 5) called NumOfTaps
I have created a boolean operator of Int Switch where it compares the TapNumber variable to the Num of Taps.
All I seem to be missing is the method in which the number of tap is stored. I'm pretty sure TouchCount is not it... What is the operator to perform the "count and store taps"?