PlayMaker Feedback > Action Requests
Using Variables in Destroy Objects Action[SOLVED]
jeanfabre:
Hi,
ok, no problem, At least you know how it should be done. another way is to use a loop using arraygetnext and destroy each go isnide the array one after the other, it will work very well too.
Bye,
Jean
Bye,
Jean
djaydino:
Hi.
I made an action for you.
Search for 'destroy object multi' on the Ecosystem
But i also do think its better/easier to use an array, as it is more flexible to use.
Arrays are like a list of variables (objects/ints/floats/materials/...) and very useful in many cases.
Here is a tutorial video about arrays :
//www.youtube.com/watch?v=yOZK8yr3IKo
Farwest:
Thanks jeanfabre, I already do loop there, but I don't want to complicate the things with additional actions and additional loops, because I handle dozens or hundreds of unit management in that FSM already, that's why I needed a tidier Destroy function for "multiple objects as variables" at once.
Thanks djaydino, you made my day! What you prepared was what I was looking for, thanks a lot and be blessed!
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